Tulkot "set objects" uz Korejiešu

Rāda 50 no 50 frāzes "set objects" tulkojumiem no Angļu uz Korejiešu

Tulkojums no Angļu uz Korejiešu no set objects

Angļu
Korejiešu

EN Admin Center > Objects and rules > Custom objects > Objects

KO 관리 센터 > 개체 규칙 > 사용자 지정 개체 > 개체

Transliterācija gwanli senteo > gaeche mich gyuchig > sayongja jijeong gaeche > gaeche

EN Where aW is the W that was set on gl_Position.w when the varying was as set to a and bW is the W that was set on gl_Position.w when the varying was set to b.

KO 여기서 aW는 varying a로 설정된 경우 gl_Position.w에 설정된 W며, bW varying b로 설정된 경우 gl_Position.w에 설정된 W입니다.

Transliterācija yeogiseo aWneun varying-i alo seoljeongdoen gyeong-u gl_Position.we seoljeongdoen Wimyeo, bW varying-i blo seoljeongdoen gyeong-u gl_Position.we seoljeongdoen Wibnida.

EN Where aW is the W that was set on gl_Position.w when the varying was as set to a and bW is the W that was set on gl_Position.w when the varying was set to b.

KO 여기서 aW는 베링 a로 설정된 경우 gl_Position.w에 설정된 W며, bW 베링 b로 설정된 경우 gl_Position.w에 설정된 W입니다.

Transliterācija yeogiseo aWneun beling-i alo seoljeongdoen gyeong-u gl_Position.we seoljeongdoen Wimyeo, bW beling-i blo seoljeongdoen gyeong-u gl_Position.we seoljeongdoen Wibnida.

EN Where aW is the W that was set on gl_Position.w when the varying was as set to a and bW is the W that was set on gl_Position.w when the varying was set to b.

KO 여기서 aW는 베링 a로 설정된 경우 gl_Position.w에 설정된 W며, bW 베링 b로 설정된 경우 gl_Position.w에 설정된 W입니다.

Transliterācija yeogiseo aWneun beling-i alo seoljeongdoen gyeong-u gl_Position.we seoljeongdoen Wimyeo, bW beling-i blo seoljeongdoen gyeong-u gl_Position.we seoljeongdoen Wibnida.

EN It's important to remember, now that we've set the divisor on these 2 attributes if we want to use them to draw something else we'd need to set them back to their default of 0 or, better we should use vertex array objects.

KO 두 attribute를 사용하여 다른리고 싶다면 divisor 기본값인 0으로 다시 설정하거나, vertex array object를 사용해야 합니다.

Transliterācija i du attributeleul sayonghayeo daleun geol geuligo sipdamyeon divisorleul gibongabs-in 0eulo dasi seoljeonghageona, vertex array objectleul sayonghaeya habnida.

EN It's important to remember, now that we've set the divisor on these 2 attributes if we want to use them to draw something else we'd need to set them back to their default of 0 or, better we should use vertex array objects.

KO 두 속성을 사용하여 다른리고 싶다면 약 기본값인 0으로 다시 설정하거나, 정점 배열 객체를 사용해야 합니다.

Transliterācija i du sogseong-eul sayonghayeo daleun geol geuligo sipdamyeon yagsuleul gibongabs-in 0eulo dasi seoljeonghageona, jeongjeom baeyeol gaegcheleul sayonghaeya habnida.

EN It's important to remember, now that we've set the divisor on these 2 attributes if we want to use them to draw something else we'd need to set them back to their default of 0 or, better we should use vertex array objects.

KO 두 속성을 사용하여 다른리고 싶다면 약 기본값인 0으로 다시 설정하거나, 정점 배열 객체를 사용해야 합니다.

Transliterācija i du sogseong-eul sayonghayeo daleun geol geuligo sipdamyeon yagsuleul gibongabs-in 0eulo dasi seoljeonghageona, jeongjeom baeyeol gaegcheleul sayonghaeya habnida.

EN Resize, rotate, align and style objects - or transform multiple objects and groups - with smart and dynamic tools.

KO 스마트하고 동적 도구로 개체 크기 조정, 회전, 정렬 스타일 지정 또는 여러 개체 및 그룹 변환 가능합니다.

Transliterācija seumateuhago dongjeog dogulo gaeche keugi jojeong, hoejeon, jeonglyeol mich seutail jijeong ttoneun yeoleo gaeche mich geulub byeonhwan-i ganeunghabnida.

EN Admin Center > Objects and rules > Custom objects > Relationships

KO 관리 센터 > 개체 규칙 > 사용자 지정 개체 > 관계

Transliterācija gwanli senteo > gaeche mich gyuchig > sayongja jijeong gaeche > gwangye

EN Use VMAN to get contextual dependency maps of an object or multiple objects, so you can see relationships between server and objects in your virtual environment

KO  VMAN을 사용하여 객체 또는 여러 객체의 상황별 종속성 지도 가져와, 가상 환경에서 서버와 객체간 관계를 볼 수 있습니다

Transliterācija  VMANeul sayonghayeo gaegche ttoneun yeoleo gaegche-ui sanghwangbyeol jongsogseong jidoleul gajyeowa, gasang hwangyeong-eseo seobeowa gaegchegan gwangyeleul bol su issseubnida

EN For instance, the classification of objects in the scene – including vehicles and people - and the attributes associated with those objects, such as colors of vehicles and clothing or the direction of travel.

KO 정보에는 차량과 사람을 포함 장면의 개체 분류와 차량 의복 색상 또는 이동 방향과 같은 객체와 관련된 속성 등 포함됩니다.

Transliterācija geuleohan jeongbo-eneun chalyang-gwa salam-eul pohamhan jangmyeon-ui gaeche bunlyuwa chalyang mich uibog saegsang ttoneun idong banghyang-gwa gat-eun gaegchewa gwanlyeondoen sogseong deung-i pohamdoebnida.

EN We'll again make a list of objects and a list of objects to draw.

KO 리고 다시 객체 목록과 객체 목록을 만들 겁니다.

Transliterācija geuligo dasi gaegche mogloggwa geulil gaegche moglog-eul mandeul geobnida.

EN The space objects’ trajectory across the sky. It will help you to visualize the future movement of space objects.

KO 하늘을 가로지르는 우주 물체의 궤적. 우주 물체의 미래 움직임을 화하는 도움 될 것입니다.

Transliterācija haneul-eul galojileuneun uju mulche-ui gwejeog. uju mulche-ui milae umjig-im-eul sigaghwahaneun de doum-i doel geos-ibnida.

EN We need to be able to render all the objects twice. Once with whatever shader we assigned to them and again with the shader we just wrote so let's extract the code that currently renders all the objects into a function.

KO 모든 객체 두 번 렌할 수 있어야 합니다. 와 방금 작성모든 객체링하는 코드로 추출해봅다.

Transliterācija modeun gaegcheleul du beon lendeolinghal su iss-eoya habnida. haldanghan syeideowa bang-geum jagseonghan syeideolo modeun gaegcheleul lendeolinghaneun kodeuleul hamsulo chuchulhaebobsida.

EN We'll again make a list of objects and a list of objects to draw.

KO 리고 다시 객체 목록과 객체 목록을 만들 겁니다.

Transliterācija geuligo dasi gaegche mogloggwa geulil gaegche moglog-eul mandeul geobnida.

EN We need to be able to render all the objects twice. Once with whatever shader we assigned to them and again with the shader we just wrote so let's extract the code that currently renders all the objects into a function.

KO 모든 객체 두 번 렌할 수 있어야 합니다. 와 방금 작성모든 객체링하는 코드로 추출해봅다.

Transliterācija modeun gaegcheleul du beon lendeolinghal su iss-eoya habnida. haldanghan syeideowa bang-geum jagseonghan syeideolo modeun gaegcheleul lendeolinghaneun kodeuleul hamsulo chuchulhaebobsida.

EN The space objects’ trajectory across the sky. It will help you to visualize the future movement of space objects.

KO 하늘을 가로지르는 우주 물체의 궤적. 우주 물체의 미래 움직임을 화하는 도움 될 것입니다.

Transliterācija haneul-eul galojileuneun uju mulche-ui gwejeog. uju mulche-ui milae umjig-im-eul sigaghwahaneun de doum-i doel geos-ibnida.

EN DIMCONSTRAINT/Applies dimensional constraints to selected objects or points on objects

KO DIMCONSTRAINT/선택한 객체 또는 객체의 점에 치 구속조건 적용

Transliterācija DIMCONSTRAINT/seontaeghan gaegche ttoneun gaegche-ui jeom-e chisu gusogjogeon jeog-yong

EN DIMREASSOCIATE/Associates or re-associates selected dimensions to objects or points on objects

KO DIMREASSOCIATE/선택를 객체 또는 객체의 점에 연관 또는 재연관

Transliterācija DIMREASSOCIATE/seontaeghan chisuleul gaegche ttoneun gaegche-ui jeom-e yeongwan ttoneun jaeyeongwan

EN EXTEND/Extends objects to meet the edges of other objects

KO EXTEND/다른 객체의 모서리와 만나도록 객체 연장

Transliterācija EXTEND/daleun gaegche-ui moseoliwa mannadolog gaegche yeonjang

EN TRIM/Trims objects to meet the edges of other objects

KO TRIM/다른 객체의 모서리와 만나도록 객체 자르기

Transliterācija TRIM/daleun gaegche-ui moseoliwa mannadolog gaegche jaleugi

EN DIMCONSTRAINT/Applies dimensional constraints to selected objects or points on objects

KO DIMCONSTRAINT/선택한 객체 또는 객체의 점에 치 구속조건 적용

Transliterācija DIMCONSTRAINT/seontaeghan gaegche ttoneun gaegche-ui jeom-e chisu gusogjogeon jeog-yong

EN DIMREASSOCIATE/Associates or re-associates selected dimensions to objects or points on objects

KO DIMREASSOCIATE/선택를 객체 또는 객체의 점에 연관 또는 재연관

Transliterācija DIMREASSOCIATE/seontaeghan chisuleul gaegche ttoneun gaegche-ui jeom-e yeongwan ttoneun jaeyeongwan

EN EXTEND/Extends objects to meet the edges of other objects

KO EXTEND/다른 객체의 모서리와 만나도록 객체 연장

Transliterācija EXTEND/daleun gaegche-ui moseoliwa mannadolog gaegche yeonjang

EN TRIM/Trims objects to meet the edges of other objects

KO TRIM/다른 객체의 모서리와 만나도록 객체 자르기

Transliterācija TRIM/daleun gaegche-ui moseoliwa mannadolog gaegche jaleugi

EN We'll again make a list of objects and a list of objects to draw.

KO 리고 다시 객체 목록과 객체 목록을 만들 겁니다.

Transliterācija geuligo dasi gaegche mogloggwa geulil gaegche moglog-eul mandeul geobnida.

EN We need to be able to render all the objects twice. Once with whatever shader we assigned to them and again with the shader we just wrote so let's extract the code that currently renders all the objects into a function.

KO 모든 객체 두 번 렌할 수 있어야 합니다. 와 방금 작성모든 객체링하는 코드로 추출해봅다.

Transliterācija modeun gaegcheleul du beon lendeolinghal su iss-eoya habnida. haldanghan syeideowa bang-geum jagseonghan syeideolo modeun gaegcheleul lendeolinghaneun kodeuleul hamsulo chuchulhaebobsida.

EN Cluster analysis or clustering is a statistical classification technique or activity that involves grouping a set of objects or data so that those in the same group (called a cluster) are similar to each other, but different from those in other clusters.

KO 클러스터 분석 또는 클러스터링은 객체 또는 데터 집합을 룹화하여 동일한 그룹(클러스터)에 있는 항목과 다른 클러스터에 있는 항목을 구별하는 통계적 분류 기술 또는 활동입니다.

Transliterācija keulleoseuteo bunseog ttoneun keulleoseuteoling-eun gaegche ttoneun deiteo jibhab-eul geulubhwahayeo dong-ilhan geulub(keulleoseuteo)e issneun hangmoggwa daleun keulleoseuteoe issneun hangmog-eul gubyeolhaneun tong-gyejeog bunlyu gisul ttoneun hwaldong-ibnida.

EN We can then pass in JavaScript objects to set our settings much more easily

KO 러면 JavaScript에서 우리의 세팅을 설정하기 위한 객체를 더 쉽게 전달할 수 있습니다

Transliterācija geuleomyeon JavaScripteseo uliui seting-eul seoljeonghagi wihan gaegcheleul deo swibge jeondalhal su issseubnida

EN Space objects rise and set time for your location. There is a possibility that an object will rise above the horizon during the daytime, so you won’t be able to see it at all.

KO 우주 물체가 상승하고 당신의 위치에 대한 시간을 설정합니다. 낮에는 물체가 평선 위로 떠서 전혀 볼 수 없을 가능성이 있습니다.

Transliterācija uju mulchega sangseunghago dangsin-ui wichie daehan sigan-eul seoljeonghabnida. naj-eneun mulchega supyeongseon wilo tteoseo jeonhyeo bol su eobs-eul ganeungseong-i issseubnida.

EN Our picking shader needs u_id set to an id so let's add that to our uniform data where we setup our objects.

KO 피킹 셰는 u_id디로 설정해야 하므로 유니폼 터에 추가해봅다.

Transliterācija piking syeideoneun u_idleul aidilo seoljeonghaeya hameulo yunipom deiteoe ileul chugahaebobsida.

EN They can even judge the final scene with lighting and set objects in detail

KO 심지어 세부적인 조명 및 세트 오브젝트까지 포함된 최종 씬을 확인할 수있습니다

Transliterācija simjieo sebujeog-in jomyeong mich seteu obeujegteukkaji pohamdoen choejong ssin-eul hwag-inhal sudo issseubnida

EN Adds the ability to set text and background color when drawing Text or Pen annotation objects.

KO 텍스트 또는 펜 주석 개체를 그릴 때 텍스트 배경 색을 설정하는 기능을 추가합니다.

Transliterācija tegseuteu ttoneun pen juseog gaecheleul geulil ttae tegseuteu mich baegyeong saeg-eul seoljeonghaneun gineung-eul chugahabnida.

EN We can then pass in JavaScript objects to set our settings much more easily

KO 러면 자바스크립트에서 우리의 세팅을 설정하기 위한 객체를 더 쉽게 전달할 수 있습니다

Transliterācija geuleomyeon jabaseukeulibteueseo uliui seting-eul seoljeonghagi wihan gaegcheleul deo swibge jeondalhal su issseubnida

EN Our picking shader needs u_id set to an id so let's add that to our uniform data where we setup our objects.

KO 피킹 셰는 u_id디로 설정해야 하므로 유니폼 터에 추가해봅다.

Transliterācija piking syeideoneun u_idleul aidilo seoljeonghaeya hameulo yunipom deiteoe ileul chugahaebobsida.

EN Space objects rise and set time for your location. There is a possibility that an object will rise above the horizon during the daytime, so you won’t be able to see it at all.

KO 우주 물체가 상승하고 당신의 위치에 대한 시간을 설정합니다. 낮에는 물체가 평선 위로 떠서 전혀 볼 수 없을 가능성이 있습니다.

Transliterācija uju mulchega sangseunghago dangsin-ui wichie daehan sigan-eul seoljeonghabnida. naj-eneun mulchega supyeongseon wilo tteoseo jeonhyeo bol su eobs-eul ganeungseong-i issseubnida.

EN DELCONSTRAINT/Removes all geometric and dimensional constraints from a selection set of objects

KO DELCONSTRAINT/객체의 선택 세트에서 기하학적 구속조건과 치 구속조건을 모두 제거합니다

Transliterācija DELCONSTRAINT/gaegche-ui seontaeg seteueseo gihahagjeog gusogjogeongwa chisu gusogjogeon-eul modu jegeohabnida

EN DELCONSTRAINT/Removes all geometric and dimensional constraints from a selection set of objects

KO DELCONSTRAINT/객체의 선택 세트에서 기하학적 구속조건과 치 구속조건을 모두 제거합니다

Transliterācija DELCONSTRAINT/gaegche-ui seontaeg seteueseo gihahagjeog gusogjogeongwa chisu gusogjogeon-eul modu jegeohabnida

EN We can then pass in JavaScript objects to set our settings much more easily

KO 러면 자바스크립트에서 우리의 세팅을 설정하기 위한 객체를 더 쉽게 전달할 수 있습니다

Transliterācija geuleomyeon jabaseukeulibteueseo uliui seting-eul seoljeonghagi wihan gaegcheleul deo swibge jeondalhal su issseubnida

EN Our picking shader needs u_id set to an id so let's add that to our uniform data where we setup our objects.

KO 피킹 셰는 u_id디로 설정해야 하므로 유니폼 터에 추가해봅다.

Transliterācija piking syeideoneun u_idleul aidilo seoljeonghaeya hameulo yunipom deiteoe ileul chugahaebobsida.

EN Set stroke, fill, and drop shadow for objects

KO 오브젝트에 대한 선, 채우기 및 그림자 설정

Transliterācija obeujegteue daehan seon, chaeugi mich geulimja seoljeong

EN Ensure every Kubernetes cluster is protected with the same robust set of security rules in all clouds, and receive a unified set of logs and analytics for every cluster.

KO 모든 Kubernetes 클러스터가 모든 클라우드에서 동일 강력 보안 규칙 집합으로 보호되는지 확인할 수 있으며 모든 클러스터에 대해 통합그 및 분석 세트 받아볼 수 있습니다.

Transliterācija modeun Kubernetes keulleoseuteoga modeun keullaudeueseo dong-ilhan ganglyeoghan boan gyuchig jibhab-eulo bohodoeneunji hwag-inhal su iss-eumyeo modeun keulleoseuteoe daehae tonghab logeu mich bunseog seteuleul bad-abol su issseubnida.

EN To set up VOD pre-ordering, head to the Distribution tab of your Vimeo On Demand Settings, select In pre-order, and set your release date. (Your release date can be no more than 90 days from the date that you make your work available for preorder.)

KO VOD 선주문을 셋업하려면 Vimeo 온디맨드 설정에서 배포 탭으로 동하여 선주문을 선택하고 개봉일을 설정하세요. (개봉일은 동영상을 선주문 가능 날짜로부터 90일 내여야 합니다.)

Transliterācija VOD seonjumun-eul ses-eobhalyeomyeon Vimeo ondimaendeu seoljeong-eseo baepo taeb-eulo idonghayeo seonjumun-eul seontaeghago gaebong-il-eul seoljeonghaseyo. (gaebong-il-eun dong-yeongsang-eul seonjumun-i ganeunghan naljjalobuteo 90il inaeyeoya habnida.)

EN Set up your site, add users, set permissions and more.

KO 설정, 사용자 추가, 사용한 설정 등의 작업을 합니다.

Transliterācija saiteu seoljeong, sayongja chuga, sayong gwonhan seoljeong deung-ui jag-eob-eul suhaenghabnida.

EN To set up VOD pre-ordering, head to the Distribution tab of your Vimeo On Demand Settings, select In pre-order, and set your release date. (Your release date can be no more than 90 days from the date that you make your work available for preorder.)

KO VOD 선주문을 셋업하려면 Vimeo 온디맨드 설정에서 배포 탭으로 동하여 선주문을 선택하고 개봉일을 설정하세요. (개봉일은 동영상을 선주문 가능 날짜로부터 90일 내여야 합니다.)

Transliterācija VOD seonjumun-eul ses-eobhalyeomyeon Vimeo ondimaendeu seoljeong-eseo baepo taeb-eulo idonghayeo seonjumun-eul seontaeghago gaebong-il-eul seoljeonghaseyo. (gaebong-il-eun dong-yeongsang-eul seonjumun-i ganeunghan naljjalobuteo 90il inaeyeoya habnida.)

EN Hostwinds technicians set everything up for you! We create your WHMCS, and we set up your products and services in your WHMCS for resale.

KO hostwinds 기술자가 당신을 위해 모든 것을 설정합니다!우리는 당신의 whmcs 만들고, 우리는 재판매 위해 whmcs에서 제품서비스를 설정합니다.

Transliterācija hostwinds gisuljaga dangsin-eul wihae modeun geos-eul seoljeonghabnida!ulineun dangsin-ui whmcsleul mandeulgo, ulineun jaepanmaeleul wihae whmcseseo jepumgwa seobiseuleul seoljeonghabnida.

Angļu Korejiešu
whmcs whmcs

EN Hostwinds creates a technical support ticket for your White Label Reseller Hosting set up at the time of purchase. Once set up, Hostwinds Support will communicate and confirm your admin URL, username, and password for your services.

KO Hostwinds는 구매설정된 백색 라벨 리셀러 호스팅에 대한 기술 지원 티켓을 만듭니다.일단 설정되면 HostWinds 지원이 서비스관리 URL, 사용 암호 통신하고 확인합니다.

Transliterācija Hostwindsneun gumaesie seoljeongdoen baegsaeg label liselleo hoseuting-e daehan gisul jiwon tikes-eul mandeubnida.ildan seoljeongdoemyeon HostWinds jiwon-i seobiseuui gwanli URL, sayongja ileum mich amholeul tongsinhago hwag-inhabnida.

Angļu Korejiešu
url url

EN When prompted to set a root password, type "Y" and follow the instructions to set up your root password, make sure to make a note of it for future use.

KO 루트 암호를 설정하라는 메지가 표되면 "Y" 입력하고 지침에 따라 루트 암호를 설정하고 나중에 사용할 수 있도록 메모 확인하십오.

Transliterācija luteu amholeul seoljeonghalaneun mesijiga pyosidoemyeon "Y"leul iblyeoghago jichim-e ttala luteu amholeul seoljeonghago najung-e sayonghal su issdolog memoleul hwag-inhasibsio.

EN Our helper library handles this for us if we set the data for that attribute to {value: [1, 2, 3, 4]}. So, we can check if there are no vertex colors then if so set the vertex color attribute to constant white.

KO 우리의 헬퍼 라브러리는 attribute의 {value: [1, 2, 3, 4]}로 설정하면 경우 대신 처리해 줍니다. 따라서, 정점 색상 없다면 정점 색상 attribute 흰색으로 설정하면 됩니다.

Transliterācija uliui helpeo laibeuleolineun attribute-ui deiteoleul {value: [1, 2, 3, 4]}lo seoljeonghamyeon ileohan gyeong-uleul daesin cheolihae jubnida. ttalaseo, jeongjeom saegsang-i eobsdamyeon jeongjeom saegsang attributeleul huinsaeg-eulo seoljeonghamyeon doebnida.

EN If the textures are not a power of 2 in both dimensions then like it mentions above you must set TEXTURE_MIN_FILTER to either LINEAR or NEAREST and you must set TEXTURE_WRAP_S and TEXTURE_WRAP_T to CLAMP_TO_EDGE.

KO 텍스처의 너비와 높가 2의 거듭 제곱 아닌 경우, 위에서 언급 것처럼 TEXTURE_MIN_FILTER LINEAR나 NEAREST로 설정하고, TEXTURE_WRAP_S와 TEXTURE_WRAP_T CLAMP_TO_EDGE로 설정해야 합니다.

Transliterācija tegseucheoui neobiwa nop-iga 2ui geodeub jegob-i anin gyeong-u, wieseo eongeubhan geoscheoleom TEXTURE_MIN_FILTERleul LINEARna NEARESTlo seoljeonghago, TEXTURE_WRAP_Swa TEXTURE_WRAP_Tleul CLAMP_TO_EDGElo seoljeonghaeya habnida.

Rāda 50 no 50 tulkojumiem