Traduire "shaders" en Chinois

Affichage de 19 sur 19 traductions de l'expression "shaders" de Anglais à Chinois

Traduction de Anglais en Chinois de shaders

Anglais
Chinois

EN In Unity 2018.2 we added the “Vertex Position” input to Shader Graph, allowing you to adjust and animate your meshes. Learn how you can create your own vertex animation shaders and see some common examples, such as wind and water shaders.

ZH 在 Unity 2018.2 中,我们为 Shader Graph 添加了“顶点位置”输入,从而让您调整和动画化网格。了解如何创建自己的顶点动画着色器,并查看一些常见示例,如风和水着色器。

Translitération zài Unity 2018.2 zhōng, wǒ men wèi Shader Graph tiān jiā le “dǐng diǎn wèi zhì” shū rù, cóng ér ràng nín diào zhěng hé dòng huà huà wǎng gé。le jiě rú hé chuàng jiàn zì jǐ de dǐng diǎn dòng huà zhe sè qì, bìng chá kàn yī xiē cháng jiàn shì lì, rú fēng hé shuǐ zhe sè qì。

EN The set includes sketch brushes, shape blocking brushes, drawing brushes, shaders, crosshatching brushes, dry paint brushes and speckle and noise texturisers—everything you might need to create wonderfully rich illustrations from start to finish.

ZH 整套笔刷包含素描笔刷、形状阻挡笔刷、绘画笔刷、阴影笔刷、交叉阴影笔刷、干漆笔刷、斑点和噪点肌理笔刷,您在创作精美插画的整个过程中可能用到的所有笔刷,都能在这里找到。

Translitération zhěng tào bǐ shuā bāo hán sù miáo bǐ shuā、 xíng zhuàng zǔ dǎng bǐ shuā、 huì huà bǐ shuā、 yīn yǐng bǐ shuā、 jiāo chā yīn yǐng bǐ shuā、 gàn qī bǐ shuā、 bān diǎn hé zào diǎn jī lǐ bǐ shuā, nín zài chuàng zuò jīng měi chā huà de zhěng gè guò chéng zhōng kě néng yòng dào de suǒ yǒu bǐ shuā, dōu néng zài zhè lǐ zhǎo dào。

EN Unity Shader Graph | Build Your Shaders Visually with Unity | Rendering & Graphics | Unity

ZH Unity Shader Graph | 使用 Unity 以可视化方式构建着色器 | 渲染和图形 | Unity

Translitération Unity Shader Graph | shǐ yòng Unity yǐ kě shì huà fāng shì gòu jiàn zhe sè qì | xuàn rǎn hé tú xíng | Unity

EN Shader Graph lets you easily author shaders by building them visually and see the results in real-time. You create and connect nodes in a network graph instead of having to write code.

ZH Shader Graph 让您可以通过可视化方式构建着色器并实时查看结果,从而简化着色器编写工作。您可以在网络图中创建和连接节点,而不必编写代码。

Translitération Shader Graph ràng nín kě yǐ tōng guò kě shì huà fāng shì gòu jiàn zhe sè qì bìng shí shí chá kàn jié guǒ, cóng ér jiǎn huà zhe sè qì biān xiě gōng zuò。nín kě yǐ zài wǎng luò tú zhōng chuàng jiàn hé lián jiē jié diǎn, ér bù bì biān xiě dài mǎ。

EN You can now visually author shaders in Shader Graph and use them in Visual Effect Graph to create custom looks and rendering behaviors for high-fidelity visual effects.

ZH 现在,您可以在 Shader Graph 中以可视化方式创建着色器,并在可视化特效编辑器中使用它们来创建自定义外观和渲染行为,以实现高保真视觉效果。

Translitération xiàn zài, nín kě yǐ zài Shader Graph zhōng yǐ kě shì huà fāng shì chuàng jiàn zhe sè qì, bìng zài kě shì huà tè xiào biān jí qì zhōng shǐ yòng tā men lái chuàng jiàn zì dìng yì wài guān hé xuàn rǎn xíng wèi, yǐ shí xiàn gāo bǎo zhēn shì jué xiào guǒ。

EN The Blackboard can now be used to add Keywords to your shader, which can create static branches in your graph. This lets you optimize your shaders using systems like Shader Level of Detail (LOD). 

ZH 现在,您可以使用 Blackboard 在着色器中添加关键字,从而在图中创建静态分支。这样一来,您就可以使用着色器细节级别 (LOD) 等系统来优化着色器。

Translitération xiàn zài, nín kě yǐ shǐ yòng Blackboard zài zhe sè qì zhōng tiān jiā guān jiàn zì, cóng ér zài tú zhōng chuàng jiàn jìng tài fēn zhī。zhè yàng yī lái, nín jiù kě yǐ shǐ yòng zhe sè qì xì jié jí bié (LOD) děng xì tǒng lái yōu huà zhe sè qì。

EN Watch our official talks and tutorials on authoring shaders

ZH 观看有关创建着色器的官方讲座和教程

Translitération guān kàn yǒu guān chuàng jiàn zhe sè qì de guān fāng jiǎng zuò hé jiào chéng

EN Learn about the state of Shader Graph. This presentation outlines the new features and recommended workflows that enable you to author shaders easily by building them visually and see the results in real-time.

ZH 了解 Shader Graph 的状态。该演示文稿概述了新功能和建议的工作流程,让您可以通过可视化方式构建着色器并实时查看结果,从而简化着色器编写工作。

Translitération le jiě Shader Graph de zhuàng tài。gāi yǎn shì wén gǎo gài shù le xīn gōng néng hé jiàn yì de gōng zuò liú chéng, ràng nín kě yǐ tōng guò kě shì huà fāng shì gòu jiàn zhe sè qì bìng shí shí chá kàn jié guǒ, cóng ér jiǎn huà zhe sè qì biān xiě gōng zuò。

EN This series of eight short Shader Graph tutorials shows you how easy it is to create compelling visual effects such as glowing and dissolving. You don’t need to know how to write code to create shaders.

ZH 本系列教程(包含八个简短的 Shader Graph 教程)介绍了使用 Shader Graph 可以如何简单地创建精彩的视觉效果,如炽热和溶解。您无需了解如何编码就可以创建着色器。

Translitération běn xì liè jiào chéng (bāo hán bā gè jiǎn duǎn de Shader Graph jiào chéng) jiè shào le shǐ yòng Shader Graph kě yǐ rú hé jiǎn dān de chuàng jiàn jīng cǎi de shì jué xiào guǒ, rú chì rè hé róng jiě。nín wú xū le jiě rú hé biān mǎ jiù kě yǐ chuàng jiàn zhe sè qì。

EN Introduction to Shader Graph: Build your shaders with a visual editor

ZH Shader Graph 简介:使用可视化编辑器构建着色器

Translitération Shader Graph jiǎn jiè: shǐ yòng kě shì huà biān jí qì gòu jiàn zhe sè qì

EN In 2018.1 we introduced a new tool called Shader Graph, which allows you to build shaders visually. We’ve added a lot of exciting new features since then. Find out how you can use  our demo project to explore them.

ZH 在 2018.1 中,我们引入了一款称为 Shader Graph 的新工具,它可以让您以可视化方式构建着色器。当时我们已经添加了许多现有功能。请了解如何使用我们的演示项目探索这些功能。

Translitération zài 2018.1 zhōng, wǒ men yǐn rù le yī kuǎn chēng wèi Shader Graph de xīn gōng jù, tā kě yǐ ràng nín yǐ kě shì huà fāng shì gòu jiàn zhe sè qì。dāng shí wǒ men yǐ jīng tiān jiā le xǔ duō xiàn yǒu gōng néng。qǐng le jiě rú hé shǐ yòng wǒ men de yǎn shì xiàng mù tàn suǒ zhè xiē gōng néng。

EN From fully customizable models and textures, to demos, shaders, sounds, and other flexible features, this pack has all you need to create a detailed medieval village.

ZH 从可完全定制的模型和纹理到演示、着色器、声音和其他灵活的功能,这个资源包有你创建细节丰富的中世纪村庄的一切。

Translitération cóng kě wán quán dìng zhì de mó xíng hé wén lǐ dào yǎn shì、 zhe sè qì、 shēng yīn hé qí tā líng huó de gōng néng, zhè gè zī yuán bāo yǒu nǐ chuàng jiàn xì jié fēng fù de zhōng shì jì cūn zhuāng de yī qiè。

EN Don’t miss out on Unity’s brand new assets that are frequently updated to fulfill creator demand. Browse bundles, shaders, environment packs, animations and more!

ZH 查看最受欢迎的资源和更新升级的资源

Translitération chá kàn zuì shòu huān yíng de zī yuán hé gèng xīn shēng jí de zī yuán

EN The driver may not change the rendering quality level, rendering technique or replace or alter any shaders or other parts of the benchmark test.

ZH 驱动程序不能改变渲染质量等级、渲染技术,也不能替代或更改基准测试的任何着色器或其他部分。

Translitération qū dòng chéng xù bù néng gǎi biàn xuàn rǎn zhì liàng děng jí、 xuàn rǎn jì shù, yě bù néng tì dài huò gèng gǎi jī zhǔn cè shì de rèn hé zhe sè qì huò qí tā bù fēn。

EN The driver may not change the rendering quality level, rendering technique or replace or alter any shaders or other parts of the benchmark test.

ZH 驱动程序不能改变渲染质量等级、渲染技术,也不能替代或更改基准测试的任何着色器或其他部分。

Translitération qū dòng chéng xù bù néng gǎi biàn xuàn rǎn zhì liàng děng jí、 xuàn rǎn jì shù, yě bù néng tì dài huò gèng gǎi jī zhǔn cè shì de rèn hé zhe sè qì huò qí tā bù fēn。

EN 3DMark Mesh Shader feature test shows how mesh shaders can boost game frame rates.

ZH 3DMark 网格着色器功能测试显示了网格着色器如何提升游戏帧率。

Translitération 3DMark wǎng gé zhe sè qì gōng néng cè shì xiǎn shì le wǎng gé zhe sè qì rú hé tí shēng yóu xì zhèng lǜ。

EN From fully customizable models and textures, to demos, shaders, sounds, and other flexible features, this pack has all you need to create a detailed medieval village.

ZH 从可完全定制的模型和纹理到演示、着色器、声音和其他灵活的功能,这个资源包有你创建细节丰富的中世纪村庄的一切。

Translitération cóng kě wán quán dìng zhì de mó xíng hé wén lǐ dào yǎn shì、 zhe sè qì、 shēng yīn hé qí tā líng huó de gōng néng, zhè gè zī yuán bāo yǒu nǐ chuàng jiàn xì jié fēng fù de zhōng shì jì cūn zhuāng de yī qiè。

EN The set includes sketch brushes, shape blocking brushes, drawing brushes, shaders, crosshatching brushes, dry paint brushes and speckle and noise texturisers—everything you might need to create wonderfully rich illustrations from start to finish.

ZH 整套笔刷包含素描笔刷、形状阻挡笔刷、绘画笔刷、阴影笔刷、交叉阴影笔刷、干漆笔刷、斑点和噪点肌理笔刷,您在创作精美插画的整个过程中可能用到的所有笔刷,都能在这里找到。

Translitération zhěng tào bǐ shuā bāo hán sù miáo bǐ shuā、 xíng zhuàng zǔ dǎng bǐ shuā、 huì huà bǐ shuā、 yīn yǐng bǐ shuā、 jiāo chā yīn yǐng bǐ shuā、 gàn qī bǐ shuā、 bān diǎn hé zào diǎn jī lǐ bǐ shuā, nín zài chuàng zuò jīng měi chā huà de zhěng gè guò chéng zhōng kě néng yòng dào de suǒ yǒu bǐ shuā, dōu néng zài zhè lǐ zhǎo dào。

EN Furthermore, HDRP offers advanced shaders out of the box, with subsurface scattering, translucency, iridescence, anisotropy, and real-time tessellation, all customizable using Shader Graph.

ZH 此外,HDRP 提供了开箱即用的高级着色器,具有子面散射、半透明、彩虹色、各向异性和实时镶嵌,所有这些都可以使用 Shader Graph 进行自定义。

Translitération cǐ wài,HDRP tí gōng le kāi xiāng jí yòng de gāo jí zhe sè qì, jù yǒu zi miàn sàn shè、 bàn tòu míng、 cǎi hóng sè、 gè xiàng yì xìng hé shí shí xiāng qiàn, suǒ yǒu zhè xiē dōu kě yǐ shǐ yòng Shader Graph jìn xíng zì dìng yì。

Affichage de 19 sur 19 traductions